Evolution Worlds Wiki
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Evolution Worlds
Worldscover
North American boxart.

Platform:

Nintendo GameCube

Developer:

Sting

Publisher:

ESP (JPN), Ubisoft

Release Date:

December 2, 2002

Rating:

ESRB: E

Evolution Worlds is a port of Evolution: The World of Sacred Device and Evolution 2: Far Off Promise for the Nintendo GameCube. It contains an abridged version of the first game due to limited disc space. The game features some minor graphical alterations, new camera angles, and new English voice acting, replacing the Japanese voice tracks from the Dreamcast versions. The Evolution 2 character models are used for the entire game, as such Mag is wearing his white jacket from the second game, even in the Evolution 1 port. The game has longer load times than the Dreamcast versions because of the new hardware and the fact that both games are on the same disc.

Differences[]

From Evolution: The World of Sacred Device[]

Evo1andWorlds

Pannam Town in "Evolution: The World of Sacred Device" (left) and "Evolution Worlds" (right).

  • The main character's models are generally based on Far Off Promise. Some models, such as Linear's, are based on The World of Sacred Device. Mag also no longer has a separate model for when he is in bed.
  • Different animations used in cutscenes.
  • The game includes full voice acting for all characters. When interacting with objects in the game, however, their descriptions lack a voice over.
  • Many places in Pannam Town are now inaccessible. This includes the Saloon and Chain Gun's motor home. Because of this, Pepper Box will be found standing outside the Saloon and Chain Gun will be found standing outside of her home. You can still enter The Society's building, but you won't be able to walk freely inside, and will be locked in conversation with Nina.
  • The sign for the Bar is modified to read "Milk Bar".
  • Chain, Gre and Pepper lack their conversation dialogue, only retaining dialogue relating to asking them to join the party.
  • The Pannam Port is not present in Worlds and the first visit to the KronPrinz is trimmed down; The game immediately goes from the Launcher residence to Eugene's throne room.
  • Dink is missing from inside the Item Shop and Patty is missing from the Upgrade Shop. Several other characters from Pannam Town can never be talked to because the areas they're located in are inaccessible.
  • Linear's unique animations while in the shops are no longer present.
  • The Item Shop and Upgrade Shop interiors are taken from Far Off Promise rather than the unique layouts they had in World of Sacred Device.
  • Ruins are no longer randomly generated and are chosen in a predestined order. They are aesthetically different from the original versions. The extra ruin blocked off by the Imperial Army is also unexplorable. The music in all of the dungeons in this section is the Blaze Ruins theme.
  • Due to the compressed story, only two dungeons are completed before the Kronprinz raid occurs.
  • The dungeon bosses lack their unique rooms and defeat animations.
  • The Kronprinz is heavily trimmed down compared to the original game, being a simple gauntlet of enemies. Despite being present in the gauntlet, the initial fight against the PkwIII with Mag and Linear is cut and Eugene is fought by himself, as opposed to being aided by Imperial soldiers.
  • Several cutscenes happen earlier and are grouped together, shown consecutively. Other cutscenes are missing entirely. Additionally, cutscenes have different choreography compared to the original.
  • Due to being introduced earlier, Pepper can be recruited for the first dungeon.
  • This game includes the option to play most areas in a 3rd person perspective, like Evolution 2: Far Off Promise.
  • You no longer need a Save Point to save while in Pannam Town. You can save while in the pause menu.
  • The player is no longer responsible for paying off the rest of Mag's debt.
  • Yurka's awakening cutscene now plays after the during the ending, as it occurs chronologically, rather than at the beginning of the ''Far Off Promise'' half.

From Evolution 2: Far Off Promise[]

  • In contrast to the Dreamcast version when Ubisoft chose to retain the Japanese voices to let players experience the game as originally intended, they chose to dub Worlds in English.
  • Linear's character model is not updated to reflect her new design in this game.
  • Some risqué content, particularly conversations, are removed or modified to downplay the suggestive elements.

Official Website[]

http://www.sting.co.jp/evo/index.htm

As of March 2024, the official website is still active.

Trivia[]

  • Unused in the game's audio files are dubbed voice lines for characters and cutscenes from the first game that were cut from Worlds, such as Eugene's first meeting with Mag and Linear.[1]

Gallery[]

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